//! ISC License //! //! Copyright (c) 2024-2025 Yuzu //! //! Permission to use, copy, modify, and/or distribute this software for any //! purpose with or without fee is hereby granted, provided that the above //! copyright notice and this permission notice appear in all copies. //! //! THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH //! REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY //! AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, //! INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM //! LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR //! OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR //! PERFORMANCE OF THIS SOFTWARE. const std = @import("std"); const Types = @import("../structures/types.zig"); pub const debug = std.log.scoped(.@"discord.zig"); pub const Log = union(enum) { yes, no }; pub inline fn logif(log: Log, comptime format: []const u8, args: anytype) void { switch (log) { .yes => debug.info(format, args), .no => {}, } } pub const GatewayDispatchEvent = struct { application_command_permissions_update: ?*const fn (save: *anyopaque, application_command_permissions: Types.ApplicationCommandPermissions) anyerror!void = undefined, auto_moderation_rule_create: ?*const fn (save: *anyopaque, rule: Types.AutoModerationRule) anyerror!void = undefined, auto_moderation_rule_update: ?*const fn (save: *anyopaque, rule: Types.AutoModerationRule) anyerror!void = undefined, auto_moderation_rule_delete: ?*const fn (save: *anyopaque, rule: Types.AutoModerationRule) anyerror!void = undefined, auto_moderation_action_execution: ?*const fn (save: *anyopaque, action_execution: Types.AutoModerationActionExecution) anyerror!void = undefined, channel_create: ?*const fn (save: *anyopaque, chan: Types.Channel) anyerror!void = undefined, channel_update: ?*const fn (save: *anyopaque, chan: Types.Channel) anyerror!void = undefined, /// this isn't send when the channel is not relevant to you channel_delete: ?*const fn (save: *anyopaque, chan: Types.Channel) anyerror!void = undefined, channel_pins_update: ?*const fn (save: *anyopaque, chan_pins_update: Types.ChannelPinsUpdate) anyerror!void = undefined, thread_create: ?*const fn (save: *anyopaque, thread: Types.Channel) anyerror!void = undefined, thread_update: ?*const fn (save: *anyopaque, thread: Types.Channel) anyerror!void = undefined, /// has `id`, `guild_id`, `parent_id`, and `type` fields. thread_delete: ?*const fn (save: *anyopaque, thread: Types.Partial(Types.Channel)) anyerror!void = undefined, thread_list_sync: ?*const fn (save: *anyopaque, data: Types.ThreadListSync) anyerror!void = undefined, thread_member_update: ?*const fn (save: *anyopaque, guild_id: Types.ThreadMemberUpdate) anyerror!void = undefined, thread_members_update: ?*const fn (save: *anyopaque, thread_data: Types.ThreadMembersUpdate) anyerror!void = undefined, // TODO: implement // guild_audit_log_entry_create: null = null, guild_create: ?*const fn (save: *anyopaque, guild: Types.Guild) anyerror!void = undefined, guild_create_unavailable: ?*const fn (save: *anyopaque, guild: Types.UnavailableGuild) anyerror!void = undefined, guild_update: ?*const fn (save: *anyopaque, guild: Types.Guild) anyerror!void = undefined, /// this is not necessarily sent upon deletion of a guild /// but from when a user is *removed* therefrom guild_delete: ?*const fn (save: *anyopaque, guild: Types.UnavailableGuild) anyerror!void = undefined, guild_ban_add: ?*const fn (save: *anyopaque, gba: Types.GuildBanAddRemove) anyerror!void = undefined, guild_ban_remove: ?*const fn (save: *anyopaque, gbr: Types.GuildBanAddRemove) anyerror!void = undefined, guild_emojis_update: ?*const fn (save: *anyopaque, fields: Types.GuildEmojisUpdate) anyerror!void = undefined, guild_stickers_update: ?*const fn (save: *anyopaque, fields: Types.GuildStickersUpdate) anyerror!void = undefined, guild_integrations_update: ?*const fn (save: *anyopaque, fields: Types.GuildIntegrationsUpdate) anyerror!void = undefined, guild_member_add: ?*const fn (save: *anyopaque, guild_id: Types.GuildMemberAdd) anyerror!void = undefined, guild_member_update: ?*const fn (save: *anyopaque, fields: Types.GuildMemberUpdate) anyerror!void = undefined, guild_member_remove: ?*const fn (save: *anyopaque, user: Types.GuildMemberRemove) anyerror!void = undefined, guild_members_chunk: ?*const fn (save: *anyopaque, data: Types.GuildMembersChunk) anyerror!void = undefined, guild_role_create: ?*const fn (save: *anyopaque, role: Types.GuildRoleCreate) anyerror!void = undefined, guild_role_delete: ?*const fn (save: *anyopaque, role: Types.GuildRoleDelete) anyerror!void = undefined, guild_role_update: ?*const fn (save: *anyopaque, role: Types.GuildRoleUpdate) anyerror!void = undefined, guild_scheduled_event_create: ?*const fn (save: *anyopaque, s_event: Types.ScheduledEvent) anyerror!void = undefined, guild_scheduled_event_update: ?*const fn (save: *anyopaque, s_event: Types.ScheduledEvent) anyerror!void = undefined, guild_scheduled_event_delete: ?*const fn (save: *anyopaque, s_event: Types.ScheduledEvent) anyerror!void = undefined, guild_scheduled_event_user_add: ?*const fn (save: *anyopaque, data: Types.ScheduledEventUserAdd) anyerror!void = undefined, guild_scheduled_event_user_remove: ?*const fn (save: *anyopaque, data: Types.ScheduledEventUserRemove) anyerror!void = undefined, integration_create: ?*const fn (save: *anyopaque, guild_id: Types.IntegrationCreateUpdate) anyerror!void = undefined, integration_update: ?*const fn (save: *anyopaque, guild_id: Types.IntegrationCreateUpdate) anyerror!void = undefined, integration_delete: ?*const fn (save: *anyopaque, guild_id: Types.IntegrationDelete) anyerror!void = undefined, interaction_create: ?*const fn (save: *anyopaque, interaction: Types.MessageInteraction) anyerror!void = undefined, invite_create: ?*const fn (save: *anyopaque, data: Types.InviteCreate) anyerror!void = undefined, invite_delete: ?*const fn (save: *anyopaque, data: Types.InviteDelete) anyerror!void = undefined, message_create: ?*const fn (save: *anyopaque, message: Types.Message) anyerror!void = undefined, message_update: ?*const fn (save: *anyopaque, message: Types.Message) anyerror!void = undefined, message_delete: ?*const fn (save: *anyopaque, log: Types.MessageDelete) anyerror!void = undefined, message_delete_bulk: ?*const fn (save: *anyopaque, log: Types.MessageDeleteBulk) anyerror!void = undefined, message_reaction_add: ?*const fn (save: *anyopaque, log: Types.MessageReactionAdd) anyerror!void = undefined, message_reaction_remove_all: ?*const fn (save: *anyopaque, data: Types.MessageReactionRemoveAll) anyerror!void = undefined, message_reaction_remove: ?*const fn (save: *anyopaque, data: Types.MessageReactionRemove) anyerror!void = undefined, message_reaction_remove_emoji: ?*const fn (save: *anyopaque, data: Types.MessageReactionRemoveEmoji) anyerror!void = undefined, presence_update: ?*const fn (save: *anyopaque, presence: Types.PresenceUpdate) anyerror!void = undefined, stage_instance_create: ?*const fn (save: *anyopaque, stage_instance: Types.StageInstance) anyerror!void = undefined, stage_instance_update: ?*const fn (save: *anyopaque, stage_instance: Types.StageInstance) anyerror!void = undefined, stage_instance_delete: ?*const fn (save: *anyopaque, stage_instance: Types.StageInstance) anyerror!void = undefined, typing_start: ?*const fn (save: *anyopaque, data: Types.TypingStart) anyerror!void = undefined, /// remember this is only sent when you change your profile yourself/your bot does user_update: ?*const fn (save: *anyopaque, user: Types.User) anyerror!void = undefined, // will do these someday, music is rather pointless at this point in time // TODO: implement // voice_channel_effect_send: null = null, // TODO: implement // voice_state_update: null = null, // TODO: implement // voice_server_update: null = null, webhooks_update: ?*const fn (save: *anyopaque, fields: Types.WebhookUpdate) anyerror!void = undefined, entitlement_create: ?*const fn (save: *anyopaque, entitlement: Types.Entitlement) anyerror!void = undefined, entitlement_update: ?*const fn (save: *anyopaque, entitlement: Types.Entitlement) anyerror!void = undefined, /// discord claims this is infrequent, therefore not throughoutly tested - Yuzu entitlement_delete: ?*const fn (save: *anyopaque, entitlement: Types.Entitlement) anyerror!void = undefined, message_poll_vote_add: ?*const fn (save: *anyopaque, poll: Types.PollVoteAdd) anyerror!void = undefined, message_poll_vote_remove: ?*const fn (save: *anyopaque, poll: Types.PollVoteRemove) anyerror!void = undefined, ready: ?*const fn (save: *anyopaque, data: Types.Ready) anyerror!void = undefined, // TODO: implement // resumed: null = null, any: ?*const fn (save: *anyopaque, data: std.json.Value) anyerror!void = undefined, };