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fix(shard): fix wsl gateway
related to https://github.com/oven-sh/bun/issues/521
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@ -1,6 +1,11 @@
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import { Shard, ShardState } from "./types.ts";
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// TODO: Remove code marked WSL GATEWAY PATCH once a bug in bun is fixed:
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// `https://github.com/Jarred-Sumner/bun/issues/521`
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export async function connect(shard: Shard): Promise<void> {
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let gotHello = false;
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// Only set the shard to `Connecting` state,
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// if the connection request does not come from an identify or resume action.
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if (![ShardState.Identifying, ShardState.Resuming].includes(shard.state)) {
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@ -17,10 +22,25 @@ export async function connect(shard: Shard): Promise<void> {
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socket.onclose = (event) => shard.handleClose(event);
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socket.onmessage = (message) => shard.handleMessage(message);
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socket.onmessage = (message) => {
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// START WSL GATEWAY PATCH
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gotHello = true;
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// END WSL GATEWAY PATCH
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shard.handleMessage(message);
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}
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return new Promise((resolve) => {
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socket.onopen = () => {
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// START WSL GATEWAY PATCH
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setTimeout(() => {
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if (!gotHello) {
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shard.handleMessage({
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data: JSON.stringify({ t: null, s: null, op: 10, d: { heartbeat_interval: 41250 } }),
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} as any);
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}
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}, 250);
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// END WSL GATEWAY PATCH
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// Only set the shard to `Unidentified` state,
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// if the connection request does not come from an identify or resume action.
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if (![ShardState.Identifying, ShardState.Resuming].includes(shard.state)) {
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