jetzig/cli/commands/server.zig
Froxcey f01abb86f5
Cli: Reload for fail build
When zig build fails, the `jetzig server` command also exits. This
should be an uninteneded behavior. This commit fixes this by catching
failed build and restart after file change is detected.
Fixes #33
2024-03-25 18:12:34 +08:00

145 lines
4.1 KiB
Zig

const std = @import("std");
const args = @import("args");
const util = @import("../util.zig");
pub const watch_changes_pause_duration = 1 * 1000 * 1000 * 1000;
/// Command line options for the `server` command.
pub const Options = struct {
reload: bool = true,
pub const meta = .{
.full_text =
\\Launches a development server.
\\
\\The development server reloads when files in `src/` are updated.
\\
\\To disable this behaviour, pass `--reload=false`
\\
\\Example:
\\
\\ jetzig server
\\ jetzig server --reload=false
,
.option_docs = .{
.reload = "Enable or disable automatic reload on update (default: true)",
},
};
};
/// Run the `jetzig server` command.
pub fn run(
allocator: std.mem.Allocator,
options: Options,
writer: anytype,
positionals: [][]const u8,
other_options: struct { help: bool },
) !void {
if (other_options.help) {
try args.printHelp(Options, "jetzig server", writer);
return;
}
if (positionals.len > 0) {
std.debug.print("The `server` command does not accept positional arguments.", .{});
return error.JetzigCommandError;
}
var cwd = try util.detectJetzigProjectDir();
defer cwd.close();
const realpath = try std.fs.realpathAlloc(allocator, ".");
defer allocator.free(realpath);
var mtime = try totalMtime(allocator, cwd, "src");
std.debug.print(
"Launching development server. [reload:{s}]\n",
.{
if (options.reload) "enabled" else "disabled",
},
);
while (true) {
util.runCommand(
allocator,
realpath,
&[_][]const u8{ "zig", "build", "-Djetzig_runner=true", "install", "--color", "on" },
) catch {
std.debug.print("Build failed, waiting for file change...\n", .{});
try awaitFileChange(allocator, cwd, &mtime);
continue;
};
const exe_path = try util.locateExecutable(allocator, cwd, .{});
if (exe_path == null) {
std.debug.print("Unable to locate compiled executable. Exiting.\n", .{});
std.process.exit(1);
}
const argv = &[_][]const u8{exe_path.?};
defer allocator.free(exe_path.?);
var process = std.process.Child.init(argv, allocator);
process.stdin_behavior = .Inherit;
process.stdout_behavior = .Inherit;
process.stderr_behavior = .Inherit;
process.cwd = realpath;
var stdout_buf = std.ArrayList(u8).init(allocator);
defer stdout_buf.deinit();
var stderr_buf = std.ArrayList(u8).init(allocator);
defer stderr_buf.deinit();
try process.spawn();
if (!options.reload) {
const term = try process.wait();
std.process.exit(term.Exited);
}
// HACK: This currenly doesn't restart the server when it exits, maybe that
// could be implemented in the future.
awaitFileChange(allocator, cwd, mtime);
std.debug.print("Changes detected, restarting server...\n", .{});
_ = try process.kill();
}
}
fn awaitFileChange(allocator: std.mem.Allocator, cwd: std.fs.Dir, mtime: *i128) !void {
while (true) {
std.time.sleep(watch_changes_pause_duration);
const new_mtime = try totalMtime(allocator, cwd, "src");
if (new_mtime > mtime.*) {
mtime.* = new_mtime;
return;
}
}
}
fn totalMtime(allocator: std.mem.Allocator, cwd: std.fs.Dir, sub_path: []const u8) !i128 {
var dir = try cwd.openDir(sub_path, .{ .iterate = true });
defer dir.close();
var walker = try dir.walk(allocator);
defer walker.deinit();
var sum: i128 = 0;
while (try walker.next()) |entry| {
if (entry.kind != .file) continue;
const extension = std.fs.path.extension(entry.path);
if (std.mem.eql(u8, extension, ".zig") or std.mem.eql(u8, extension, ".zmpl")) {
const stat = try dir.statFile(entry.path);
sum += stat.mtime;
}
}
return sum;
}